![]() ![]() Package Architecture Version Repository Size Last metadata expiration check: 0:29:49 ago on Wed 09:05:06 AM +08. Then I found this guide which is quite straight forward to use. There is exactly the same error has been reported to Redhat Bugzilla, but that one is caused by VirtualBox. What(): Cannot enable multiple streams for module 'gimp' Terminate called after throwing an instance of 'libdnf::ModulePackageContainer::EnableMultipleStreamsException' Now come to the next challenge, it shows that Cannot enable multiple streams for module 'gimp'. $ sudo dnf remove python2-gpg-1.13.86_64Ī bunch of Python 2 related dependencies was removed. Googling around couldn't find a solution on this, but I found a similar problem where the workaround is to remove the package. I found a link mention that Python 2 has end of life, and thus the dependencies required by Python 2 waren't there anymore. (try to add '-skip-broken' to skip uninstallable packages) problem with installed package python2-gpg-1.13.86_64 gpgme-1.13.86_64 does not belong to a distupgrade repository Problem: package python2-gpg-1.13.86_64 requires gpgme(x86-64) = 1.13.1-7.fc30, but none of the providers can be installed ![]() $ sudo dnf system-upgrade download -releasever=31 The first challenge is when the package gpgme(x86-64) required by python2-gpg couldn't be found. This round I was upgrading Fedora 30 to 31, there are few errors pops up during the upgrade. It will cause my heart beating fast, my head was spinning, and I was sweating. Upgrading Linux is always a challenging task. That means core never exists in GLSL version 1.4, just as shown below: #version 140 I got this stackoverflow mention that the core and compatibility profile were introduce in OpenGL 3.2, thus the one installed in my system now doesn't support that one. If this is not correct, what would be the correct one? I just make a try as follow: #version 140 coreThen I got this error: vertex shader compilation error: 0:1(10): error: illegal text following version numberHmmm. Looking at my shader source file, it shows this: #version 330 corethis was the first thing I learn in GLSL in my first day, I have never try any other version before this. Supported GLEW version: 2.1.0Check with OpenGL wiki page, the supported GLSL version in OpenGL 3.1 is 1.4. And I got this: Supported GL version: 3.1 Mesa 21.1.8 Make a quick check on my program to see what is the current OpenGL version running on this system. Supported versions are: 1.10, 1.20, 1.30, 1.40, 1.00 ES, and 3.00 ESI have no clue what this message trying tell. It shows following error: error: GLSL 3.30 is not supported. The shader program was not able to compile. ![]() Just did an upgrade on my Fedora system, something seems not good after the upgrade. ![]()
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